Cm 0102 Training Verified ~repack~ Link
Targeted at Central Defenders (DC) and Defensive Midfielders (DMC). This schedule eliminates shooting entirely to focus heavily on positioning, marking, strength, and passing. Intensive Tactics: Intensive Shooting: None Skills: Medium Goalkeeping: None Overall Workload: Medium 3. The Striker/Attacker Blueprint
By implementing these verified schedules and optimizing your coaching staff, you will unlock the true potential of your squad, turning raw prospects into world-class superstars. If you want to tailor your strategy further, let me know: What you are currently managing? Do you have upgraded training facilities yet? Are you dealing with a high number of player injuries ?
Players possess a hidden "intrinsic" attribute for training work rate. High determination and work rate stats usually indicate a player who develops rapidly.
Skills (Intensive), Tactics (Intensive), Fitness (Medium). 3. The Midfield Engine (MC/DMC/AMC) Regime cm 0102 training verified
Must match their assigned training section.
Note: Attributes like Aggression, Determination, Influence, and Work Rate are affected by training and only change through age or experience. Optimal Seasonal Schedules
attribute, when combined with their specific attribute rating (e.g., Tactical or Shooting), should ideally reach a combined score of at least for maximum effectiveness. Coach Assignments Assign a maximum of Targeted at Central Defenders (DC) and Defensive Midfielders
Training in CM 01/02 is not just about making players fit; it directly influences their attribute growth, positioning versatility, and match readiness. The system is governed by three primary pillars:
Note: This all-medium layout develops well-rounded youngsters before they are ready for position-specific intensive workloads. 🏢 Coaching Staff: Maximizing the Attributes
Extensive community testing has verified that specific training categories affect only certain attributes. Below are the verified attribute links: Attributes Improved Fitness Are you dealing with a high number of player injuries
(45 min)
Affects Handling, Reflexes, Agility, One on Ones, and Aerial Ability. Workload and Intensities