Using masks, adjustment layers, and blending modes like a pro.
Aspiring digital artists often face an overwhelming flood of tutorials, YouTube videos, and disjointed courses. Finding a structured, comprehensive curriculum that builds skills from the ground up can feel nearly impossible.
While the main program is self-paced, students gain access to a dedicated Cubebrush forum where they can post assignments, get critique, and network with other artists. cubebrush art school term 1 by marc brunet exclusive
: Learn to draw objects turned at an angle, which is essential for environments and prop design.
Utilizing selections, gradients, and pen tools to create clean, sharp edges in concept art. Why the Term 1 Foundation is Crucial Using masks, adjustment layers, and blending modes like
: Individuals who have never picked up a digital stylus but want to learn the correct way from day one.
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later. While the main program is self-paced, students gain
serves as the entry point. Unlike many YouTube tutorials that focus on "how to draw a specific character," Term 1 focuses on how to think and practice like an artist. It lays the mandatory groundwork required before moving into character design, environment art, or advanced rendering in later terms.
Attach a screenshot of your practice "skeleton" sketches or the course interface to show you're actually doing the work. @MarcBrunet @Cubebrush ; they often retweet or share student progress! tweak the tone to be more professional, or should we add a specific call-to-action for a link?