If you’ve been following the development at Eka's Portal , you know that this game was born out of a specific passion: the "struggle." While there are many vore-themed games out there, I wanted to create a simulation that focused purely on the intense, breathtaking feeling of trying to survive and escape from a Pred's powerful stomach. What’s New in v1.20?
The simulation splits its challenges across multiple unique predator types, each possessing different difficulties, behaviors, and mini-games:
Use your character’s ability to lean into the wind or up hills to save 5-10% of your energy. struggle simulator v120 nomaaaaa
A chaotic mess of moving parts, trampolines, and fragile objects. 3. New Character Customization
The development of Struggle Simulator v1.20 serves as a case study in how niche independent projects can achieve longevity and technical depth by focusing on a specific set of mechanics and a dedicated audience. The project continues to influence other works within its genre, including the mechanical foundations of follow-up projects like Prey Hero . Share public link If you’ve been following the development at Eka's
Colliding head-first with obstacles in v120 often results in a full-body spasm, making recovery almost impossible. The Future of the Struggle
"I’ve been playing since v100, but v120 'nomaaaaa' is different. I finally managed to craft the Golden Helmet after 40 hours of grinding, and the game just crashed. When I logged back in, my character was deleted. The chat box just said 'nomaaaaa' over and over again. 10/10 experience. True suffering." A chaotic mess of moving parts, trampolines, and
Early versions built the framework by introducing oral, anal, and tail escape options. It established the "Ghost Town" area, added the theater display system, and laid the groundwork for NPC favorability stats (+4 Favorability bonuses). The Expansion (v1.20+ Era)